User-testing proved to be an integral practice in mobile learning design process.
I created a media literacy web application this past fall semester at Teachers College, Columbia University. The graduate course, ORLD 5050 - Mobile Learning Design for Professional Growth, challenges students to develop a prototype of a mobile learning activity and rapidly conduct user-testing through out the semester. By the end of the semester, I learned many valuable … Continue reading Mobile Learning Design Challenge
Can children learn from playing a mobile game? The answer is yes. Every game teaches something, even tic-tac-toe! Yet, what sort of structure is needed to create a game that successfully teaches a student concepts without making them feel overwhelmed and frustrated with instructional learning materials? From an instructional design perspective, this is where Cognitive … Continue reading Instructional Mobile Games: Playing with Cognitive Load
We need young girls & boys to know this isn't a #supermario age where a blonde Princess is in distress & needs rescuing 👊
In 25 years, intergalactic dinosaurs will roam the Earth. Just kidding! After binge watching popular sci-fi tv series this past fall, like Black Mirror, Stranger Things, and Wayward Pines, I found myself thinking about what the future will be like. Will we be living in a cubed box with flat built-in screens surrounding us? Are … Continue reading In the next 25 years…
Diving into the second week of my research plan, I'm determined to complete my research piece this week. My goal is to shape the research behind my driving question, "Why is an individual motivated to continue playing MMORPGs for a long period of time?" Luckily, I've been casted with an intrinsic motivation spell. I'm going to start … Continue reading Research Plan: Motives in Playing MMORPGs
I wrote a "think piece" about Young's article Games without frontiers: On the moral and psychological implications of violating taboos within multi-player virtual spaces. This is such an interesting article because one, I had no clue adult MMORPGs existed and two, I had no clue adult MMORPGs existed. MMORPGs stands for massively multiplayer online role-playing games. Read my critique. My … Continue reading Critique of Games without Frontiers